Fortnite is 2019’s top-grossing game despite making no money in China

Tencent is still waiting for the Chinese government’s permission to monetize the two-year-old battle royale shooter

3 Jan, 2020 2:20am EDT

Fortnite might be two years old, but it’s still got gamers hooked. For the second year in a row, the battle royale shooter was the world’s top free-to-play game, making US$1.8 billion in 2019 according to market research firm SuperData. It trounced Dungeon Fighter Online and Honor of Kings, which came in at second and third.

abacus recommends
EA is still making an Apex Legends mobile game with a Chinese partner
Fortnite teams up with TikTok to create an official dancing emote
Fortnite and NBA2K Online 2 are now on Tencent's cloud gaming service START
Overwatch wins China lawsuit over game clones
Chinese team sweeps League of Legends tournament, dashing European hopes

Despite its runaway popularity, Fortnite hasn’t quite caught on in China, the world’s biggest gaming market. Part of the reason is that it still hasn’t received government approval to monetize there, meaning it can’t sell anything to players. 

In other places though, Fortnite fans are happy to shell out money for Battle Pass, which rewards those who complete certain challenges with in-game items. As SuperData notes, even though the game has fewer players than League of Legends, Fortnite’s PC players are more than twice as likely to spend in-game as LoL players. 

GET OUR
BEST OF ABACUS NEWSLETTER
Email Address is not valid.
An Error Occurred. Please Try Again.
By registering you agree to our Privacy Policy
Thank you
You are now on the list.

more from abacus
China Internet Report 2019
TRENDING TOPICS
About Us Terms & Conditions Privacy Policy
rss